The first thing to note is that
when people are happy they don’t just smile. A whole host of reactions
take place and what I’ll primarily look into today is some of the
non-verbal cues that people give when they are feeling very positive or
very negative. These behaviours tend to occur when a person is
specifically not trying to portray themselves in a certain way and are
the kind of behaviours that affect the majority of people due to us all
sharing the same limbic system. The limbic system is the bit of the
brain that reacts to the world in a reflexive manner so with no thought
going into it; it governs our emotional responses and its from here that
signals go to other parts of the brain which then affect our physical
behaviours i.e.: our body language.
So, happy
people don’t just smile! I mean of course, we all know this because (hopefully) we all get happy at least once a day. When you're not in the right frame of mind though it's easy to let certain, natural behaviours wash over your head and then when you sit down to write about these normal things you kind of go; ah, uh... hmm.
When people are feeling happy, confident or excited they may become
giddy and also perform ‘gravity-defying behaviours’ which are behaviours
that physically elevate the body upwards. It sounds odd but we all do it all the time. This can happen in various parts
of their body and, when you start noticing it, it becomes quite apparent
in day to day life. A child who is excited to go to the park may
skip or jump and adults may appear to be walking on air, rocking or
bouncing on the balls of their feet or, when standing still, the foot
may lift vertically to point the toes directly into the air. This toe pointing can happen when on the telephone after you've received some really good news because it tends to happen when you're standing still. If you do a little people-watching you can start looking out for what their toes and feet are doing - the feet are the most honest parts of the body which is partly due to us not paying much attention to them when we could be focusing on our faces and hands.
Gravity
defying behaviours of the arms may include excessive gesturing, swinging
them whilst walking, thrusting them into the air during celebration,
waving them up high, placing them up high behind the head or embracing
people widely; all of these things are the movements of those who are
happy, confident and positive. Interestingly, these reactions are hardly
ever observed in those with clinical depression as these bodily
movements reflect the emotional state of the individual; the happier or
more excited you are the more gravity defying behaviours are likely to
be observed.
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| See how absolutely ecstatic this lady is? |
To
partner this consider the movements of those who are uneasy, ashamed,
disappointed, insecure or upset. The shoulders and arms sink downwards,
movements are restricted; hugs may be tense and the arm movement very
minute. A customs inspector who worked in Arizona describes how he
noticed the movements of people crossing the border when holding their
bags; those who were worried about the contents of the bag, maybe
something inside was dubious or of great value, tended to hold the bag
closer to the body and more tightly; the arm and hand held closely to
the body in a constricted, tight manner. Similarly those who are afraid
of being noticed restrict their arm movements almost entirely so that
they are completely frozen. Generally when your emotional state is
negative in some way you tend to make yourself as small as possible with
very little movement; not just when you’re hiding but when you’re
directly in front of other people too, depending on how you feel.
Your
character's movements need to reflect their internal state of mind and
for them to do this you need to be aware of what is normal for a regular
person to end up doing, even if they aren't aware of it. There are many
great resources on body-language and how to read non-verbal cues for
everything from dating to detecting a liar, I will however, keep posting
bits about it as I find it extremely important when forming realistic
interactions between characters :)
